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Share and discuss ideas for your entries here.
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66
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- Tell us your secrets, unleash your bot's code!
by Cthulhu » Sat Nov 27, 2010 4:16 am
- 41032 Views
Last post by eashoka
Sun Feb 20, 2011 2:20 pm
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56
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- I spot a nice one!
by rangzen » Mon Sep 27, 2010 8:44 am
- 27019 Views
Last post by gor
Wed Mar 23, 2011 1:44 am
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2
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- How to compile bocsimacko bot under Windows?
by Invader » Tue Dec 28, 2010 7:34 pm
- 3506 Views
Last post by Invader
Fri Jan 14, 2011 7:06 pm
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13
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- Bocsimacko's bot
by Hippo » Mon Nov 22, 2010 8:22 pm
- 9210 Views
Last post by rangzen
Tue Dec 28, 2010 7:40 pm
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1
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- C# Testing
by psycho-ir » Fri Dec 10, 2010 7:33 pm
- 1864 Views
Last post by siconize
Sat Dec 11, 2010 8:19 pm
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14
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- Here are some simple bots for local testing
by eburnette » Wed Oct 20, 2010 2:46 pm
- 5037 Views
Last post by DGL_Flash
Tue Nov 30, 2010 10:19 pm
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6
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- Attack is the best defense
by Astek » Sat Nov 20, 2010 11:33 am
- 3114 Views
Last post by Corvidae
Tue Nov 30, 2010 8:05 pm
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81
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- Number of turns?
by mgodfrey » Wed Sep 08, 2010 12:00 pm
- 15168 Views
Last post by Mistmanov
Tue Nov 30, 2010 6:39 pm
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47
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- Our Genetic Program
by space.invaders » Sat Nov 20, 2010 5:47 pm
- 31424 Views
Last post by space.invaders
Tue Nov 30, 2010 2:54 pm
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1
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- I've a timeout problem!
by markitos » Fri Nov 26, 2010 12:32 am
- 1089 Views
Last post by dimkadimon
Fri Nov 26, 2010 3:49 am
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10
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- Why you should A/B test your bot, and how to do it
by cobracom » Sat Nov 13, 2010 11:58 am
- 4890 Views
Last post by rangzen
Tue Nov 16, 2010 9:53 pm
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4
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- Strange logic used to resolve 2 players vs 1 neutral battle
by Astek » Mon Nov 15, 2010 8:16 pm
- 2278 Views
Last post by antimatroid
Tue Nov 16, 2010 1:33 am
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15
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- using bot id, history to win
by jcothran » Fri Oct 22, 2010 4:39 pm
- 6116 Views
Last post by jcothran
Mon Nov 15, 2010 7:37 pm
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24
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- Create a supply route, PathFinding.
by temp_dummy » Thu Oct 07, 2010 11:04 pm
- 8657 Views
Last post by Terr
Sat Nov 13, 2010 5:00 am
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22
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- Maximum number of planets and players?
by smhanov » Fri Sep 03, 2010 12:15 pm
- 8262 Views
Last post by lavalamp
Fri Nov 12, 2010 9:34 am
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31
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- Top 50 bot Open-Sourced! (C#)
by Zilog9 » Thu Oct 07, 2010 12:04 pm
- 11185 Views
Last post by rangzen
Thu Nov 11, 2010 8:28 pm
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1
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- Amazing Retreat
by McLeopold » Thu Nov 11, 2010 4:34 am
- 1393 Views
Last post by iouri_
Thu Nov 11, 2010 4:09 pm
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11
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- Running Away
by dimkadimon » Wed Nov 03, 2010 6:44 am
- 3301 Views
Last post by McLeopold
Thu Nov 11, 2010 4:42 am
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3
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- Complete overview of my script
by Mistmanov » Mon Oct 04, 2010 7:57 pm
- 3287 Views
Last post by Mistmanov
Wed Nov 10, 2010 8:28 am
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14
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- Optimal expand
by Gudradain » Wed Nov 03, 2010 1:19 am
- 4445 Views
Last post by McLeopold
Tue Nov 09, 2010 10:53 pm
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3
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- How to find my (or enemys) first planet?
by Tafkas » Sun Oct 10, 2010 9:26 am
- 1801 Views
Last post by Terr
Sun Nov 07, 2010 12:09 am
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5
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- Tin-Foil hat time
by krokkrok » Sun Oct 31, 2010 11:45 am
- 1818 Views
Last post by voidptr
Wed Nov 03, 2010 6:27 pm
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12
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- Rock / Paper / Scissors map
by McLeopold » Sat Oct 30, 2010 7:06 am
- 4590 Views
Last post by voidptr
Tue Nov 02, 2010 7:37 pm
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14
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- Defensive strategy
by Mistmanov » Mon Oct 25, 2010 7:29 pm
- 5316 Views
Last post by dragonitor
Wed Oct 27, 2010 6:23 pm
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1
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- How do you handle with false rush?
by karpizin » Wed Oct 27, 2010 2:56 pm
- 1468 Views
Last post by Demerzel
Wed Oct 27, 2010 3:26 pm
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