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Target machine specs/benchmark, and soft timeout?

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Target machine specs/benchmark, and soft timeout?

Postby Vector_Matt » Sat Sep 11, 2010 12:08 am

Are the specs of official challenge machine available somewhere? Or preferably a reliable cpu benchmark that can also be run our (those entering the contest's) computers?

It would be nice to be able to get an estimate of how much longer or shorter it will take our AI to run on the official machine than it will take to run on our test machines.

Also, is there a way to have a "soft" timeout in PlayGame.jar (that gives a warning stating how long the turn took instead of just ending)? So that people can tell how much over budget their code is.
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