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AI Challenge Forums • View topic - AI-Contest Planet Wars Part 2 - Possible Bonus Track

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AI-Contest Planet Wars Part 2 - Possible Bonus Track

Random stuff about the contest, posts that don't fit in the other forums.

AI-Contest Planet Wars Part 2 - Possible Bonus Track

Postby Astek » Tue Dec 07, 2010 9:29 am

This project is so close of interesting end, here is one example:

This is very playable version of Planet Wars (for humans):
http://www.flashecke.de/starconquest_sp.html

If we will adapt bots to this logic or similar one.... (not much work)

Add to this ELO ranking
Include map generator and possibility of playing:

human vs human (selected based on ranking)
human vs random bot (selected based on ranking)

And you will have very playable simple game with endless possibilities, which will earn cash to pay for servers on commercial adds.

Bots will have updated ranking similar to players.

I am sharing this idea because I am not a person which steal bots public code included at this forum, so I prefer to ask you all to work together.

Possible income should go to pay for the servers and to organizers for their effort (maybe some rewards for best bots too if we will be able to find some sponsors).


This would be first AI project / game written by enormous number of AI enthusiasts which will let to check human possibilities against best AI algorithms


I really like this idea and it would give me lot of fun to write bot for this purpose and later to play against it and others on-line, but I need to know what do you think about it?
Last edited by Astek on Thu Dec 09, 2010 9:35 am, edited 2 times in total.
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Re: AI-Contest Planet Wars Part 2 - Bonus Track! Please read

Postby Janzert » Tue Dec 07, 2010 7:40 pm

I'm sure you hadn't thought of it this way, but at the very least it would be pretty ungrateful of us to take Mr. Hassey's generosity in allowing us to use his game to then turn around and create a direct competitor out of it.

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Re: AI-Contest Planet Wars Part 2 - Bonus Track! Please read

Postby Astek » Tue Dec 07, 2010 8:42 pm

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Re: AI-Contest Planet Wars Part 2 - Bonus Track! Please read

Postby glevee » Wed Dec 08, 2010 12:00 am

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Re: AI-Contest Planet Wars Part 2 - Possible Bonus Track

Postby glevee » Wed Dec 08, 2010 12:28 am

His implementation, definitely! Redirect Fleets in Flight, His order entry method, Flash or whatever, etc definitely...

But "Game Idea", not a chance.

The game I played was much simpler, more like PlanetWars, for example orders were entered by hand/keyboard:
src dest #ships
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Re: AI-Contest Planet Wars Part 2 - Bonus Track! Please read

Postby dimkadimon » Wed Dec 08, 2010 4:56 am

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Re: AI-Contest Planet Wars Part 2 - Possible Bonus Track

Postby Astek » Wed Dec 08, 2010 8:13 am

There is more than 500 clones of chess game, more than 100 clones of tennis game and golf game.

And there are at least 10 clones of Planet Wars game.

How do you know is it allowed to make another clone of particular game or no?
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