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AI Challenge Forums • View topic - Persistent Storage

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Persistent Storage

Ideas for the Future

Persistent Storage

Postby amstan » Sat Nov 27, 2010 9:00 am

burny has told me that bots could show more signs of intelligence if they actually could learn from battles, for this we need a persistent storage system.
I was thinking to give each bot around 1MB of space that they could keep between matches and and even let developers download the stuff in that space.
This would be a challenge to integrate with a multi-server environment.
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Re: Persistent Storage

Postby spz » Sat Nov 27, 2010 7:31 pm

I think learning from battles can be done offline/locally - possibly even easier with

I think it would be better if you could hold some debug information per bot per game in a database - therefore also solving the "challenge to integrate with a multi-server environment." I'm assuming here you're running one DB for this. Insert game.log a bot generates into that table. Limit its size. Possibly clear it after 24 hours passes, if space is of concern.

Owners could figure out why their bots crash. Timing how fast they run per turn would also be nice.
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Re: Persistent Storage

Postby Terr » Sat Nov 27, 2010 11:31 pm

Get more funding by charging extra for more space ;)
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