It is currently Wed May 22, 2013 6:52 am Advanced search
Line of supply.
Simple diplomacy.
Region improvements.
GreenTea wrote:Can't agree with you. On warlight.net (..)
So it is not so simple - with random or without random - skill is skill.
fizzer wrote:I've already made a fully-functional demo of this (..)
I think, this game could fit only if we remove random element from it, so it definetly should work without dices.
Also, I think, in the chosen game (whatever it will be) players should move simultaneously.
Btw, I don't like the idea. I played this game against AI few years ago and against real people in board game. It's interesting game, but not enough hard for such competition. Much easier than ants. Additionally, comparing to ants, it would be much easier to understand/copy someone's tactics just viewing replays.
in 90% cases capture territory but also in calculations I should consider case when 10% - i not capture it
Wrote about this earlier. With simultaneous move game will be to simple. And count of tactics will be much, and much less.
Play on warlight.net. If you think it is very easy I can play standard 1x1 with you. May be you learn me how to play
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