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Feature: Spawning Bad

Ideas for the Future

Feature: Spawning Bad

Postby MagnumPU » Mon Jan 23, 2012 3:31 am

What do you think about a game where the main objective is to prevent spawning. I'm thinking of movies like Gremlins or Outbreak. I didn't actually see outbreak, but it sounds like it fits the theme. Maybe each player starts with some kind of spawning game entity, and you can take actions to cut off the exponential growth of that entity, which would be a good thing for you. Maybe you can take actions to inhibit the spawning of other players' entities as well, or prevent them from doing so. Maybe there is communication between players. Are there any existing games with goals that are in anyway similar to this description? Does this sound fun or stupid?
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