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Ideas for the Future


Postby angeladik » Wed Dec 26, 2012 5:36 pm

Hello everyone. I guess you all know this game. Task is simple - sink all enemy ships. I'd like to present one of it's variants.

* 10x10 grid
* you have 5 ships: 1x6 grid ship, 1x5 grid ship, 1x4 grid ship, 1x3 grid ship and 1x2 grid ship
* you can not place ships next to another

Game is simple but we can focus on something different than making perfect bot. I think, that best thing that can be done here is to let bots learn, analyze played game to upgrade themselves. We'd have to make a bot able to learn, not perfect since the beginning. What do you think?
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Joined: Mon Jan 02, 2012 5:47 pm

Re: Battleships

Postby dimkadimon » Fri Jan 04, 2013 5:58 am

Good idea, but something similar has been done. See ... 08&pm=6550
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Joined: Wed Oct 06, 2010 11:34 pm
Location: Adelaide, Australia

Re: Battleships

Postby jaman4dbz » Mon Jan 21, 2013 8:26 pm

This wouldn't work anyways, because the best solution would simply be to randomize your ships every time and systematically randomize your shots [ie. don't shoot somewhere redundent]. Battleship isn't actually a super complex game.
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Joined: Tue Oct 19, 2010 4:39 pm

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