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zanirzrold wrote:Do I need to also introduce pathfinding/lampposts to get out of here?
mac wrote:zanirzrold wrote:Do I need to also introduce pathfinding/lampposts to get out of here?
Absolutely not, you don't unless you wish to.
However you are not the first to say in this thread your ants get stuck with CD, but frankly it's hard for me to even understand how this is possible [I did three different iteration of my diffusion algorithm and in none of them this was an issue].
Could you articulate a bit more what the problem is and why it happens?
zanirzrold wrote:I think the biggest problem is that things diffuse into the water
I see one thing happening a lot on my maps is
_____WWWWWWW
(Ant)__(Food)___W
____WW_______W
________________
and the ant will wiggle up and down and will only be cut free when another ant comes from the bottom and gets the food.
but I'm using python (technically, numpy) and doing this will slow things way down, although if its the only way I might have to do it anyways.
stupidquestions wrote:This is a pretty basic question, but: How do you guys solve ant collision problems?
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