That would be interesting to vary parameters given on the first turn during the contest (rather to start with this at training period to let players to prepare for it).
According to specification bot's should accept the parameters and play according them.
I was afraid there would be spawnradius2 = 2 sometimes during the final contest allowing spawning from very long walking distance, and my bot is not prepared for it. Having higher turntime limit for several games would be interesting as well as changing attackradius2 and visibilityradius2.
Was there promise I have missed that these parameters would be dummy/fixed (not that I would have time for optimization expecting fixed parameters)?