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Actively using multiple processes or OS threads is not allowed. Some language runtimes will not operate without using multiple OS threads so we allow the creation of a limited number. But a bot found to be running active computation on more than one will be disqualified.
Janzert wrote:The contest rules had not been updated for a few contests and the reality of what we want to enforce has changed a bit since then. The main functional change is the removal of the complete prohibition on file writing and OS threads. You can view the new rules on the Contest Rules page
jivinn wrote:I was wondering if there's any way to create actual learning machines, so that feedback from each match could be used to update bot parameters. Now it's not possible, because created files aren't preserved between matches. My original plan was to make a really simple bot, which would then learn to fight like a spartan due time and experience, but at the moment I only have a fairly simple bot that sucks just as much after ten games as it does now.
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