Haha. I tried "contempt factors", so to speak, but I called them "anti-draw". But I immediately disabled them, because they always weakened play. My production bot had respect for his opponent, no matter who it was. A lot of my wins are wins by one square, and a lot of my losses are losses by one square, and the decisive move that led to the win/loss usually happens so much earlier that it's the evaluation heuristic that determined which way the game went. Corrupting it with contempt factors leads to problems IMO.