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Walking on walls problem

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Walking on walls problem

Postby drewrobb » Tue Feb 09, 2010 11:05 am

Watch the following replay, Red seems to make several illegal moves.
http://csclub.uwaterloo.ca/contest/visu ... id=3476427
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Re: Replay or Match bug?

Postby Letzlo » Tue Feb 09, 2010 1:01 pm

Hah he cut off blue's head. If that's a valid strategy I'm programming in a sword for my bot.

Weird bug though. Seems like red's moves were evaluated after blue's head was moved, but before a wall was placed where blue's head used to be.
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Re: Replay or Match bug?

Postby shernshiou » Tue Feb 09, 2010 4:51 pm

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Re: Replay or Match bug?

Postby pgpaskar » Tue Feb 09, 2010 7:32 pm

This issue is being investigated, thanks for reporting it =)
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Re: Replay or Match bug?

Postby dmn001 » Tue Feb 09, 2010 8:16 pm

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big problem with a map

Postby buddhabrot » Tue Feb 09, 2010 9:46 pm

My bot keeps running into a wall on this map:
See the example game.

http://csclub.uwaterloo.ca/contest/visu ... id=3495470

I don't think this is normal, it should be impossible for the bot to run into an unreachable position, unless something is wrong with this map's representation when it read by your ruby starter kit's map.rb. I adjusted the infamous line 44 in map.rb.

--
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Re: big problem with a map

Postby amstan » Tue Feb 09, 2010 9:59 pm

We're aware of this problem, we're fixing it.
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