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zarkon wrote:Where do we report bugs?
http://aichallenge.org/visualizer.php?g ... 0&user=331
The game ends with reason "food not being gathered", which is obviously wrong
Imagine if that "food not being gathered" rule wasn't in place. Then you'd have to search the entire map. For that game in particular, it might take awhile. Your bot seemed to be doing a decent job of exploring but some bots would have a very difficult time traversing every single area of such a complex maze. It's like looking for that last little two-spot boat in Battleship. I'd prefer that the game just be over already so I can get on to crushing the next opponent.
boring wrote:My bot just timeouted for the first time ever. I have code in loops for checking remaining time, so it's really weird. Here's the game:
http://aichallenge.org/visualizer.php?g ... &user=9994 (my bot is "Boring", there's another timeouted bot)
Is this server showing any signs of abnormal behaviour like unusually high timeouted bot count? Is there any point in reporting such totally unexpected timeouts, can you filter out such games? It's so dissapointing to see this, because competition is not that long and every single game counts..
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